

Please relocate any relevant information into other sections of the article. All initial animation packs were released in January 2017, with the Rthro Animation Package being released in September 2018, and finally the Oldschool Animation Pack being released in July 2020. These animations are applied to the in-game character however, the idle animation is also shown if the user has one equipped while using the R15 rig.Īnimation packs were announced on January 19, 2017, by tarabyte on the R15 Avatar Animations blog. Animations are used to change any of an avatar's R15 animations. While using the slider, you can preview the animation and scrub through the timeline to check your animation but you can not perform editing operations, such as changing keyframe values or adding tracks.An animation package (or animation pack) is a bundle on the Avatar Shop that contains seven R15 animation assets: Run, Walk, Fall, Jump, Idle, Swim, and Climb. Keyframe Optimization prioritizes the least impactful keyframes first and the number of keyframes can be adjusted using a slider. On-Demand Optimizationĭuring animating, you can use the Animation Editor's Keyframe Optimization tool to quickly reduce the number of unnecessary keyframes. If the track only contains keyframes with default values, such as an Identity Cframe, or a 0 value for a curve animation, the entire track is removed from the animation. If 3 or more consecutive keyframes have the same value in a track, the animation editor removes the intermediary keyframes and keeps only the first and last keyframes. The Animation Editor automatically detects and removes unnecessary keyframes when creating facial animations and when promoting a keyframe animation to a curve animation.

To help reduce the number of unnecessary keyframes and make it easier to animate on the timeline, the Animation Editor provides tools for automatic and on-demand keyframe optimization. Optimizing KeyframesĪnimators can often generate many keyframes during the course of animation, especially when using various animation tools and features. To delete one or more keyframes, select the keyframe(s), then pressĭelete or Backspace.
